After getting my 2D game into the app store, I am once again turning to 3D rendering and my racing game that I have started and stopped working on for years now. I finally wrote a 3D scene exporter for Cheetah 3D that allows me to create 3D objects in Cheetah 3D and then import the whole scene into my game engine. Here's a video of the very first thing I tried:
The car is following a spline and I wrote the spline code in about 5 minutes and cheated by using arctan, which resulted in the car driving backwards sometimes. I will take care of that later.
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Hello, my name is Martin Johannesson and this is my home on the web. I live in Stockholm, Sweden, where I work as a software engineer at a software company.
Ever since I was a kid and discovered the art of programming on my
C64,
I've been tinkering with my own little software projects and experiments.
This site is one such experiment.
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